It’s no secret that One Piece was partly inspired by dragon ball. His admiration for Akira Toriyama’s series led Eichiro Oda to replicate various aspects of Dragon Ball which can be seen in both the art and the characters. More recently, however, One Piece seems to be taking a page straight from Dragon Ball’s most famous battle.
recent chapters of one piece begin to feel like the marathon of episodes that meant the “five minutes” of Goku and Frieza on Namek. The last three One Piece cliffhangers all ended pretty much the same way: with Luffy ready to take Kaido down. Each successive chapter has expanded on their battle, but beyond the number of punches thrown, the fight begins to lack a sense of progression, at the expense of character development.
Luffy’s battle with Kaido is starting to drag on longer than it needs to, especially as the series finale looms in the near future, making every chapter count. The length of the battle wouldn’t be particularly detrimental if there was more of a sense of progression, somewhat reminiscent of Goky’s infamous battle length against Frieza in dragon ball.
Luffy vs. Kaido has certainly been one of the biggest manga events of the entire year, and it’s about to be one of the most captivating and heartwarming endings if he avoids the same error of dragon ball.
DRAGON BALL SUPER | worst ways to die
Have you ever wondered how Goku and Vegeta will die in the anime? Dragon Ball Super or maybe some new high achievers? There are villains that simply need to disappear, so there are plenty of ways to die throughout the franchise’s history. However, of all of them, dying naturally seems the most boring but there is something that makes it the worst of all.
Before telling you in Dale Play why this type of death in dragon ball is the worst, let’s take a look at everything that has happened in the franchise’s history so you have a clear idea of how the inevitable grim reaper works in this animated universe.
Listen to Dale Play on Spotify and Spreaker. Follow the program every Monday on our available audio platforms.